![]() An organization separate from the European Union, the Council of Europe (with its European Court of Human Rights, its European Directorate for the Quality of Medicines most commonly known in French as "Pharmacopée Européenne", and its European Audiovisual Observatory) is also located in the city. ![]() Strasbourg is one of the de facto four main capitals of the European Union (alongside Brussels, Luxembourg and Frankfurt), as it is the seat of several European institutions, such as the European Parliament, the Eurocorps and the European Ombudsman of the European Union. The transnational Eurodistrict Strasbourg-Ortenau had a population of 958,421 inhabitants. Strasbourg's metropolitan area had a population of 846,450 in 2018, making it the eighth-largest metro area in France and home to 14% of the Grand Est region's inhabitants. In 2019, the city proper had 287,228 inhabitants and both the Eurométropole de Strasbourg (Greater Strasbourg) and the Arrondissement of Strasbourg had 505,272 inhabitants. Located at the border with Germany in the historic region of Alsace, it is the prefecture of the Bas-Rhin department. At a time when Nintendo is doing more harm than good for video game preservation, Majora’s Mask is well worth a revisit.Strasbourg ( UK: / ˈ s t r æ z b ɜːr ɡ/, US: / ˈ s t r ɑː s b ʊər ɡ, ˈ s t r ɑː z-, - b ɜːr ɡ/, French: ( listen) German: Straßburg ( listen) Bas Rhin Alsatian: Strossburi ( listen), Haut Rhin Alsatian: Strossburig ( listen)) is the prefecture and largest city of the Grand Est region of eastern France and the official seat of the European Parliament. That alone makes the game much deeper than most people assumed at the time and worth a revisit. That is the beauty of art – we can all find our own interpretation of it, but there is no denying the highly symbolic nature of Majora’s Mask. Is it possible that this is an over-analysis of Majora’s Mask’s themes that goes beyond the developers’ intention? Sure. Grief, in one way or another, drives everyone’s actions in Majora’s Mask. This doesn’t make him blameless in the plot, but it isn’t the cold quest for world domination that we had seen from Ganondorf. Skull Kid is driven by his own grief at losing his friends, a pain that is amplified and manipulated by the mask he wears. Navi is gone but Link has more life to live.Įven the villain of Majora’s Mask isn’t the embodiment of evil that the series usually portrays Link’s enemies as. With no new masks to wear and no new forms to take, he is finally able to accept his friend’s departure and that he still has a life to live beyond it. It isn’t until he journeys to Ikana Valley, where he is surrounded by the dead, that Link gives himself the opportunity to confront his own grief. The Zora Lulu wallows in depression at the loss of her beloved Mikau, isolated from her people by her grief. ![]() The Goron leader, unable to face the failures of his life and his own death, tries to strike a bargain with Link so that he may save his people. The Deku King is angry at the apparent loss of his daughter, lashing out at the innocent in order to fill the hole her disappearance left. The citizens of Clock Town choose to deny their grief, content to make plans for their upcoming festival rather than face their impending destruction. Link himself is on a quest to find Navi, who flew away at the end of Ocarina of Time in dramatic fashion, and many of the people he encounters in Termina are grieving from their own loss in different ways. Many argue, and I am inclined to agree with them, that this game is about grief. The structure of Majora’s Mask is unusual in many ways, but this pattern of repetition lends itself to many fan theories. He must save the world in spite of their petty squabbles, reliving the same three days over and over until he succeeds. Link, trapped in his more childish form following his adventures in Ocarina of Time, was confronted by a world that either could not or would not accept the danger approaching them. Majora’s Mask was Nintendo’s attempt to bring a darker, more mature tone to the series, with impending doom about to rain down from an ominously grinning moon in the sky. Which is fine, of course not every game needs a mature tone, but the world of Hyrule showed itself to be a deep and vibrant place for many players after the success of Ocarina of Time, which showed the first instance of Ganondorf attempting to take over the lands. Even classic entries like A Link to the Past didn’t do much to grow up or mature the series. Despite being filled with terrifying imagery at times, the Legend of Zelda series was largely tame and somewhat childish for the first fifteen years after its initial release.
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